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<title>Combat-Arena.com</title>
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<dc:date>2012-05-20T18:53:10-04:00</dc:date>

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<item>
<title>Red Orchestra 2 : Heros Of Stalingrad</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=24</link>
<description><![CDATA[<br />
RO2: State of the Game<br />
by Alan Wilson on Friday, October 7, 2011, under News<br />
<br />
By most business measures Red Orchestra 2 has been a smashing success for Tripwire Interactive. Within 2 days of the launch of the game it had surpassed the lifetime revenue of the original Red Orchestra that has been selling for over 5 years. The pre-sales and launch week sales of the game broke all company records, even beating out our hit game Killing Floor by a three-fold margin. But for all of this success we&rsquo;ve not done as well as we would have liked in the most important area to us &ndash; the happiness of all of our customers. To put it bluntly, the game had a rough launch. We&rsquo;ve been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we&rsquo;ve been working on is stats, player progression and ranking.<br />
We have now fixed all of the major issues with the stats system and released an update yesterday to address these issues. Due to the problems with stats and players either earning stats and achievements that they didn&rsquo;t actually earn or earning stats at many times the intended rate, we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For the next few weeks all players will earn double experience in Red Orchestra 2. This means if a player plays the game during the double experience period they will quickly get their experience up to where they would have been had these issues never existed. Additionally, we are going to give those playing the game during the double experience period a special achievement called &ldquo;In B4 Reset&rdquo;. Right now this is just an achievement, but we&rsquo;re going to be looking at ways to give special rewards to the players that have this achievement in the future.<br />
Thank you to all of the players that have made Red Orchestra 2 a hit so far. We&rsquo;ve got a lot of exciting things in store with free content coming for the game so stay tuned over the coming weeks for more news on that front!<br />
]]></description>
<guid isPermaLink="false">24@http://combat-arena.com/caevo/root</guid>
<dc:subject>PCGames</dc:subject>
<dc:date>2011-10-10T21:03:06-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

<item>
<title>NEWS UPDATE FROM HOMEFRONT</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=23</link>
<description><![CDATA[NEWS UPDATE FROM HOMEFRONT<br />
<br />
SUBMITTED BY KAOS CHEFS ON THU, 03/31/2011 - 1:13PM<br />
As you’ve probably heard, the Xbox 360 Title Update just went live this morning which we expect to address all ‘Profile Freeze’ issues. In the background, we’ve been hard at work on further improvements which should be following hot on the heels of this update. Details to follow.<br />
 <br />
We have a full-time team here at Kaos Studios dedicated to ongoing support on the technical side, as well as development of a wide range of exciting DLC that we’re not quite ready to talk about just yet, but hope to unveil to you in the very near future.]]></description>
<guid isPermaLink="false">23@http://combat-arena.com/caevo/root</guid>
<dc:subject>Firstperson</dc:subject>
<dc:date>2011-04-02T00:00:00-04:00</dc:date>
<dc:creator>Posted by GenHalftrack</dc:creator>
</item>

<item>
<title>INTRODUCING HOMEFRONT</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=22</link>
<description><![CDATA[INTRODUCING HOMEFRONT<br />
The year is 2027. Her infrastructure shattered and military in disarray, America has fallen to a savage occupation by the nuclear armed Greater Korean Republic.  Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs.  This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. Join the Resistance, stand united and fight for freedom against an overwhelming military force In Homefront’s gripping, cinematic single player campaign, and experience epic, ground breaking multiplayer action all set in a terrifyingly plausible near-future world.]]></description>
<guid isPermaLink="false">22@http://combat-arena.com/caevo/root</guid>
<dc:subject>Firstperson</dc:subject>
<dc:date>2011-04-02T00:00:00-04:00</dc:date>
<dc:creator>Posted by GenHalftrack</dc:creator>
</item>

<item>
<title>Homefront</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=21</link>
<description><![CDATA[Homefront<br />
<br />
© THQ<br />
Release Date: Mar 15, 2011<br />
Genre: Action, First Person Shooter<br />
Theme: Sci-Fi<br />
Rating: M for Mature<br />
Game Modes: Single player, multiplayer<br />
Homefront is a sci-fi first person shooter set in the year 2027 in which after economic collapse in the United States, the USA is invaded by the Korean People's Army. The game will include both a single player campaign and multiplayer game modes. The PC version of Homefront is planned to have exclusive content unique to the platform and dedicated servers for multiplayer games.<br />
<br />
Features & Gameplay<br />
<br />
Homefront tells the story of a bleak future for the United States, one that is unable to defend itself against an invasion from North Korea. Homefront contains a single player campaign, multiplayer game modes, drivable vehicles and more. The PC version will also contain additional content not included in the console versions.<br />
Single Player Campaign - In the Homefront single player campaign, players control a member of the American Civilian Resistance which has been set up to use guerrilla warfare in hopes of defeating the North Koreans.<br />
Multiplayer - The multiplayer portion of Homefront is said to focus on vehicular combat and includes a leveling and points system that allows players to purchase weapons, upgrades and vehicles. The PC version will also include include dedicated servers and support for up to 32 players in 16 vs 16 matches.<br />
Release Dates<br />
<br />
North America: Mar 15, 2011<br />
Australia: Mar 17, 2011<br />
Europe: Mar 18, 2011]]></description>
<guid isPermaLink="false">21@http://combat-arena.com/caevo/root</guid>
<dc:subject>PCGames</dc:subject>
<dc:date>2011-03-22T01:08:26-04:00</dc:date>
<dc:creator>Posted by GenHalftrack</dc:creator>
</item>

<item>
<title>Battlefield 3 - What We Know So Far (Release, Beta, Maps, Squads, Classes)</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=20</link>
<description><![CDATA[Battlefield 3 - What We Know So Far (Release, Beta, Maps, Squads, Classes) <br />
http://www.youtube.com/watch?v=cw92-xvxMMc&amp;hd=1<br />
&nbsp;&nbsp;<br />
<br />
Game Info<br />
<br />
<br />
<br />
PRE-ORDER BATTLEFIELD 3 TO GET &ldquo;BACK TO KARKAND&rdquo; EXPANSION PACK<br />
Pre-order Battlefield 3 to receive the digital expansion pack Battlefield 3: Back to Karkand at no extra charge! This themed multiplayer expansion pack includes four legendary maps from Battlefield 2 boldly re-imagined with Frostbite&trade; 2 physics, destruction and visuals. Completing the package are classic Battlefield 2 weapons and vehicles, unique rewards, new achievements/trophies, and more. Players anxious to start the fight can pre-order the Battlefield 3 Limited Edition now. Pre-order while supplies last.<br />
*Conditions and restrictions apply. See EA Store for details.<br />
Battlefield 3 leaps ahead of its time with the power of Frostbite&trade; 2, the next instalment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.<br />
<br />
Frostbite 2 &ndash; Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights.&nbsp; Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.<br />
<br />
Feel the Battle &mdash; Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain.&nbsp; Battlefield 3's cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warrior's experience like no other FPS.<br />
<br />
Unparalleled Vehicle Warfare &mdash; The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline an impressive lineup of land, air and sea vehicles. Other returning fan favourite features include 64 players for PC and prone.<br />
<br />
Urban Combat &mdash; Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.<br />
<br />
]]></description>
<guid isPermaLink="false">20@http://combat-arena.com/caevo/root</guid>
<dc:subject>PCGames</dc:subject>
<dc:date>2011-03-07T19:51:29-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

<item>
<title>Crysis 2 Multiplayer Demo</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=19</link>
<description><![CDATA[<h1 class="cufon_helvetica_black">Crysis 2 Multiplayer Demo</h1><br />
<h1 class="cufon_helvetica_black"><img src="http://web-vassets.ea.com/Assets/Richmedia/Image/Backgrounds/pcdemo_banner.png" /></h1><br />
<h1 class="cufon_helvetica_black"><br /><br />
<span style="font-size: small">The time has come for PC gamers to take their best shot in Crysis 2 multiplayer. Available for download at <span style="font-size: medium"><a href="http://crysis.ea.com">http://crysis.ea.com</a></span> and other partner sites on March 1, the Crysis 2 multiplayer demo includes two stunning maps, two adrenaline-filled modes, and hours of multiplayer action. In the demo, PC gamers will master the game&rsquo;s signature Nanosuit, which allows them to be strong, be invisible, be fast and become the ultimate weapon. <br /><br />
<br /><br />
Players will compete in six vs. six matches set against a war-torn Manhattan in two maps: &ldquo;Skyline&rdquo;, set on top of the rooftops and interiors of skyscrapers, and &ldquo;Pier 17&rdquo;, an open environment with limited cover. The demo also features two modes: &ldquo;Team Instant Action&rdquo; pits two teams against each other as they kill as many opponents as possible to win the round and &ldquo;Crash Site,&rdquo; where players will battle for control of alien drop pods, earning points by guarding their pods and keeping enemies at bay. <br /><br />
<br /><br />
For more information on the two maps included in the demo, you can check out MyCrysis.com's &quot;Map Focus&quot; feature on </span><a href="http://www.mycrysis.com/news/crysis_2/crysis-2-map-focus--pier-17"><span style="font-size: small"><font color="#d4c284">Pier 17</font></span></a><span style="font-size: small"> and </span><a href="http://www.mycrysis.com/news/crysis_2/crysis-2-map-focus"><span style="font-size: small"><font color="#d4c284">Skyline</font></span></a><span style="font-size: small">. </span></h1>]]></description>
<guid isPermaLink="false">19@http://combat-arena.com/caevo/root</guid>
<dc:subject>PCGames</dc:subject>
<dc:date>2011-02-21T20:38:56-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

<item>
<title></title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=18</link>
<description><![CDATA[<span style="color: #4CC417"><span style="font-size: 22px; line-height: normal">Welcome to the Combat-Arena.Com Website From Our Family To Yours </span></span> <span style="color: #4CC417"><span style="font-size: 22px; line-height: normal">Please Have a Safe And Happy Merry Christmas </span></span><img src="http://combat-arena.com/ca-107/e107_files/images/merry-christmas-with-gifts.gif" />]]></description>
<guid isPermaLink="false">18@http://combat-arena.com/caevo/root</guid>
<dc:subject>Websitenews</dc:subject>
<dc:date>2010-12-24T00:00:00-04:00</dc:date>
<dc:creator>Posted by GenHalftrack</dc:creator>
</item>

<item>
<title>COD: Black Ops - Patching Process</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=17</link>
<description><![CDATA[Hey Black Ops community &ndash;<br />
<br />
To answer many questions about the game update / patching process, I&rsquo;ve provided a short walkthrough below to explain how it works and provide some basic timelines for each phase in the cycle.<br />
<br />
Phase 1: Gather feedback, reproduce reports and implement solutions.<br />
    &bull; As soon as the game is released, we scour the forums and play online with fans to gather feedback.<br />
    &bull; The QA team reproduces all feedback reports in a test environment, enters them into our database, and assigns them to dev team members.<br />
    <br />
        o Like any scientific process, reports must be reproduced in the test lab before they can be addressed. With millions of users playing the game, something reported by only a small number of users may not be easily reproducible. For this, it&rsquo;s important that all reports in the forums provide as much helpful information as they can.<br />
    <br />
    <br />
    &bull; Estimated time: Generally 2 weeks to build a comprehensive list, reproduce in the test environment, research cause, and implement solutions. This phase is typically the longest part of the process and can easily take more than 2 weeks, depending on the number and complexity of reports. Once a game is released, every change made is high risk, and adequate time is needed to implement the best possible solution.<br />
    <br />
    Phase 2: Test internally.<br />
    &bull; Once the highest priority reports have been resolved, the updated game goes through a rigorous internal testing procedure.<br />
    &bull; If new issues are discovered or the original issue is not fixed appropriately, more time is needed to research and implement new solutions. Video games are highly complex pieces of software. Every change made has a potential impact somewhere else in the game, so the entire game has to be tested with each update.<br />
    &bull; Estimated time: Minimum of 1 week to thoroughly test the entire game and internally approve the update for release.<br />
    <br />
    Phase 3: Console manufacturers test and approve the update for release.<br />
    &bull; As soon as our QA team has approved the update internally, it is then submitted to the console manufacturers for their own testing and approval. At this point, it is out of our hands.<br />
    &bull; If the game update is approved by the console manufacturers, the cycle is done and the update is prepped for release. If the game update is rejected, an accelerated version of the entire process starts again.<br />
    &bull; Estimated time: Minimum of 1 week to get an approval.<br />
    <br />
    <br />
        o Note: PC patches do not require manufacturer approvals, but because of the high number of variables in computer hardware and OS configurations, both Phase 1 and Phase 2 require additional time that does not exist on consoles which have standardized hardware. The PC patch development cycle takes about the same amount of time start-to-finish as that of consoles.<br />
    <br />
    <br />
    Phase 4: Release<br />
    &bull; Once the game update is approved by both internal QA and the console manufacturers, it gets prepped for release. This is a very short phase, but it can add time to the process depending on a number of variables.<br />
    &bull; Estimated time: Generally 2-3 days.<br />
<br />
<br />
That is a high level overview of the patching / update process. Time estimates listed above are averages &ndash; it usually takes at least a full month to complete a game update cycle. Often, there are multiple full game updates in the works simultaneously, which is why you see less than a month between full game updates. In some emergency cases, this time can be accelerated, but this is very rare.<br />
<br />
The description above outlines the process for publishing permanent game updates and does not apply in the same way to hot fixes. Hot fixes are temporary, server-side fixes that are used to patch in simple adjustments to the game. These are not permanent fixes, and they only apply to online portions of the game. Most significant changes to the game cannot be made with a hot fix.<br />
<br />
There you have it &ndash; hopefully this removes some of the mystery of the game update and patching process. Enjoy the game and continue to communicate your feedback to us!<br />
<br />
Regards,<br />
-JD<br />
&nbsp;]]></description>
<guid isPermaLink="false">17@http://combat-arena.com/caevo/root</guid>
<dc:subject>PCGames</dc:subject>
<dc:date>2010-12-01T22:02:30-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

<item>
<title>Call of Duty Black Ops Multiplayer Update Released PC</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=16</link>
<description><![CDATA[Call of Duty: Black Ops - Multiplayer Update Released<br />
&nbsp;<br />
Product Update - Valve 16:33<br />
&nbsp;<br />
Updates to Call of Duty: Black Ops - Multiplayer have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br />
&nbsp;<br />
Call of Duty: Black Ops - Multiplayer<br />
&nbsp;<br />
CPU performance improvements<br />
Server browser bug fixes and tweaks to populate faster and do full refresh less often<br />
Fixed crash when viewing leaderboards if player has more than 99 friends<br />
Fix for locked ADS after pressing shift-TAB to bring up Steam overlay<br />
Fix for ADS while holding shift as a sniper<br />
&nbsp;]]></description>
<guid isPermaLink="false">16@http://combat-arena.com/caevo/root</guid>
<dc:subject>Firstperson</dc:subject>
<dc:date>2010-11-29T18:35:29-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

<item>
<title>Black Ops Receives Rave Reviews</title>
<link>http://combat-arena.com/caevo/root/modules.php?name=News&amp;file=article&amp;sid=15</link>
<description><![CDATA[Call of Duty: Black Ops has received a tremendous critical reception from journalists around the globe, garnering numerous perfect scores. Check out the reviews:<br />
&ldquo;A Masterpiece&rdquo; <br />
- New York Post<br />
&ldquo;5 Out of 5 Stars&quot; <br />
- GamePro<br />
&ldquo;10 Out of 10&quot; <br />
- The Telegraph<br />
&ldquo;The Gold Standard&rdquo; <br />
- OXM<br />
&ldquo;10 out of 10&rdquo; <br />
- PlayStation The Official Magazine<br />
&ldquo;A Stunner&rdquo; <br />
- Gametrailers.com<br />
If you haven&rsquo;t played Black Ops yet, make sure to pick up your copy here.]]></description>
<guid isPermaLink="false">15@http://combat-arena.com/caevo/root</guid>
<dc:subject>Firstperson</dc:subject>
<dc:date>2010-11-25T22:26:23-04:00</dc:date>
<dc:creator>Posted by Jinks</dc:creator>
</item>

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